i like this little game, i've used a similar engine once called tic-80, this looks really nice
i like this little game, i've used a similar engine once called tic-80, this looks really nice
simple little platformer, i like it, altho the running physics feel a bit too "icy" as in the friction is ice-like, and that can get you to easily fall off platforms at times, but the main thing that is jumping feels just fine, good work
Thank you!
I've gotten the sliperry complain from lots of people. I personally thought it felt "faster" so I left it in. Will make sure to adjust it in future projects! :)
pretty nice short game, i like how you have to set priorities to what you hold in your want (bomb, pickaxe) at times, it's a nice limitation, altho the enemies at some sections feel pointless when you can just easily run through them, not much reward besides score in killing them and they're not much of a threat besides the bats; BUT i like the simplicity of it, it's got potential, keep it up
simple but quite satisfying to play
Thx man!
i quite like it, altho it does feel like it was designed more for mobile gaming, with the way the controls work like touch controls would, i found it a bit difficult in some levels with those controls but nothing too excessive, i quite like the overall idea, music and art, good stuff overall and good work
ah and also, sometimes gravity feels a bit too slow to the game's pacing, but that's i think more of a personal preference
if you want, you could play around with the game's replayability by having different UFO's that maybe weight different/react differently to physics, that sounds like it could open a different range of moves you could pull off in levels
Thanks for the comment! I chose mouse controls because they allow for finer control, but allowing touch input is a nice bonus.
The gravity thing was supposed to be a mechanic: the closer you are to the planet's core, the stronger and less bouncy the physics are. I agree that the gravity starts slow but I don't think that's a problem.
I did plan more modes but the Jam's time didn't allow for that.
Thanks for playing!
I do 3d, 2d, and game development every now and then for fun.
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Age 26, Male
Stupid Man
Brazil
Joined on 10/26/20